AI Insights · Timothy · October 2022
Top Character Collection Games on Android in Africa Q3 2022
An in-depth look at the performance of the top 5 character collection games on Android in Africa during Q3 2022, including download, revenue, and active user trends.
The third quarter of 2022 saw notable trends in the performance of the top character collection games on the Android platform in Africa. Here’s a detailed look at how these games fared in terms of downloads, revenue, and active users.
Subway Surfers from SYBO Games experienced a strong performance with weekly downloads peaking at approximately 554K in early August. Weekly revenue saw a gradual decline, starting at around $932 in late June and ending at about $307 by the end of September. The game maintained a high level of weekly active users, starting at around 3.9M and peaking at approximately 4.6M in the third week of September.
Free Fire: 7th Anniversary from Garena International I showed fluctuating trends in weekly downloads, reaching a high of around 226K in mid-July. Weekly revenue varied, with a peak of approximately $27.5K in late August. Active users for Free Fire saw a decline over the quarter, starting at around 3.4M and dropping to about 2.5M by the end of September.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS had consistent weekly downloads, peaking at roughly 208K in early August. Revenue showed some fluctuations, with a high of around $13.8K in late June. The game’s active user base decreased from approximately 4.1M at the start of the quarter to about 3.1M by the end of September.
Extreme Car Driving Simulator from AxesInMotion Racing saw a steady number of weekly downloads, peaking at about 157K in early August. Revenue varied, with a peak of around $298 in mid-September. The active user base for the game showed a slight decline, starting at around 426K and ending at approximately 385K by the end of the quarter.
Dream League Soccer 2024 by First Touch Games Ltd. maintained stable weekly downloads, peaking at around 135K in early July. Revenue saw minor fluctuations, with a high of approximately $5.8K in early July. The game’s active user base remained relatively stable, starting at around 1.2M and ending at approximately 1.18M by late September.
These insights are based on data from Sensor Tower, and more detailed analysis can be accessed through their platform.